World Library  
Flag as Inappropriate
Email this Article
 

Treasure Island (video game)

Treasure Island

Title screen (Commodore Plus/4)


Developer(s) Greg Duddle
Publisher(s) Mr. Micro
Platform(s) ZX Spectrum, Commodore 64, Commodore Plus/4
Release date(s) 1984
Genre(s) Action-adventure
Mode(s) Single-player

Treasure Island was a computer game made in the mid-1980s, based on the book by Robert Louis Stevenson. In the game, the player takes on the role of Jim Hawkins (the protagonist of the book), and has to battle through hordes of pirates before a final showdown with Long John Silver. The game view did not scroll, but used a flip-screen style, as was popular in the 1980s.

Contents

  • Gameplay 1
  • Credits 2
  • See also 3
  • References 4
  • External links 5
    • Windham Classics version 5.1

Gameplay

A gameplay screen, taken from the Commodore Plus/4 version of the game

None of the pirates moved around, but some of them would throw a cutlass at Jim if he moved in range. The pirate in question did not lose his cutlass if he does so - he always had another to use himself. A pirate would very rarely throw more than one cutlass.

If Jim was hit by a cutlass thrown at him, or if he touched a pirate, he would lose a life and start again from the beginning of the screen. However, if he moved out of the way in time, the cutlass would land on the ground, and he would be able to throw it at a pirate of his choosing to kill him. A killed pirate disappeared, thus allowing Jim to pass.

At the start of the game, Jim had just escaped the stockade. He was unarmed, and had only one possible exit to the next screen, to the right. Here he would find a throwing pirate, whom he could trick into throwing a cutlass, and thus obtain it for himself. However, it would be foolhardy to kill that same pirate with it, since that pirate was not blocking access to anything.

Instead, the player should find a pirate who was blocking access to an exit (or perhaps a power-up) and kill him with it, thus advancing progress through the game. This strategic rationing of cutlasses (i.e. knowing where to pick them up and where to use them) in order to progress around the island was a major gameplay element.

Credits

The programming was done by Greg Duddle, and the music was rendered by David Whittaker.[1] The version for the Commodore 64 and MSX was released in 1984, and the Commodore Plus/4 version was from 1985.

See also

Another adventure game named Treasure Island was published by Windham Classics in the year 1985.[2]

References

  1. ^ C64 Game Guide
  2. ^ Treasure Island at GameFAQs; Sol Guber: Treasure Island, Antic Vol. 5 Nr.1, 5/1986, p.81.

External links

  1. Android port

Windham Classics version

This article was sourced from Creative Commons Attribution-ShareAlike License; additional terms may apply. World Heritage Encyclopedia content is assembled from numerous content providers, Open Access Publishing, and in compliance with The Fair Access to Science and Technology Research Act (FASTR), Wikimedia Foundation, Inc., Public Library of Science, The Encyclopedia of Life, Open Book Publishers (OBP), PubMed, U.S. National Library of Medicine, National Center for Biotechnology Information, U.S. National Library of Medicine, National Institutes of Health (NIH), U.S. Department of Health & Human Services, and USA.gov, which sources content from all federal, state, local, tribal, and territorial government publication portals (.gov, .mil, .edu). Funding for USA.gov and content contributors is made possible from the U.S. Congress, E-Government Act of 2002.
 
Crowd sourced content that is contributed to World Heritage Encyclopedia is peer reviewed and edited by our editorial staff to ensure quality scholarly research articles.
 
By using this site, you agree to the Terms of Use and Privacy Policy. World Heritage Encyclopedia™ is a registered trademark of the World Public Library Association, a non-profit organization.
 



Copyright © World Library Foundation. All rights reserved. eBooks from School eBook Library are sponsored by the World Library Foundation,
a 501c(4) Member's Support Non-Profit Organization, and is NOT affiliated with any governmental agency or department.